

You then can use the soul of the trapped creature to make your boots glow in the dark, or whatever you want to do with them.



I didn't reduce the gold value (which is honestly maybe still way too high) but I removed the feather effect (in first position) which was OP for me (It was making the creation of feather potion too simple). The goal of this mod is to balance the alchemy attributes of the Water Dragon's scales from the Creature Diversity mod. More on Nexus mod or La Confrérie Des Traducteurs. I'll add content from my Oblivion mods here.
